The current public event feed has no dated event details
The exact-universe Roblox event endpoint currently returns three rows marked active, but each has no name, start time, end time, or description. Those flags do not establish a current event, Update 2, reward, or access window.
Retained public captures recorded QOL UPDATE + ITEMS / UPDATE 2 from 2026-10-03 16:00 UTC through 2026-10-07 15:45 UTC, and HALLOWEEN WORLD / EVENT from 2026-10-18 16:00 UTC through 2026-10-21 17:51 UTC. Both are past records, not a current schedule. The blank current response does not prove cancellation, removal, present access, or live mechanics.
The official Games API confirms the selected HEADTOP STUDIOS universe and root place on this check, aligned with the Roblox page shell for universe 10760163096 / place 120297898552393. The game-pass endpoint returns 23 rows, including paid Relic Slot 1, Relic Slot 2 and Relic Slot 3, all with blank descriptions.
What is not published: the official surfaces do not give inspected relic effects, item stats, potion values, boss rewards, stage thresholds, clone unlocks or a reliable code string. We will not turn an event title or pass name into a made-up mechanic table.
| Power | Attack-driving stat. The official loop says clicking adds Power; current boosts and rates can vary. |
|---|---|
| Enemies | Progress targets that turn accumulated attack strength into stage advancement and Wins. |
| Wins | Run currency used by the observed sequential clone lab. Rebirth resets Wins in the inspected panel. |
| Clones | Sequential army upgrades. The lab shows each current Wins requirement and Click gain; no complete stable catalogue is claimed. |
| Pets | Boost sources obtained through eggs in the official description. Odds and complete effects were not available. |
| Worlds | Unlockable progression areas confirmed by official copy. Exact names and thresholds are intentionally not invented. |
| Rebirth | A reset for stronger future runs. The inspected panel resets clones, levels and Wins and previews next multiplier/HP changes. |
How the systems connect
Power → enemies → Wins → clones → stronger next fight. Pets add boosts, worlds extend the path, and rebirth trades current run progress for the next displayed boost. That relationship is stable enough to guide a run even when individual numbers change.
No tier list is published.
A reliable tier list needs complete, current and comparable values. The available sources do not meet that bar.